vkCmdCopyMemoryToImageIndirectNV(3)

# vkCmdCopyMemoryToImageIndirectNV(3) Manual Page

## Name

vkCmdCopyMemoryToImageIndirectNV - Copy data from a memory region into an image

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## C Specification

To copy data from a memory region to an image object by specifying copy parameters in a buffer, call:

    // Provided by VK_NV_copy_memory_indirect
    void vkCmdCopyMemoryToImageIndirectNV(
        VkCommandBuffer                             commandBuffer,
        VkDeviceAddress                             copyBufferAddress,
        uint32_t                                    copyCount,
        uint32_t                                    stride,
        VkImage                                     dstImage,
        VkImageLayout                               dstImageLayout,
        const VkImageSubresourceLayers*             pImageSubresources);

## Parameters

- `commandBuffer` is the command buffer into which the command will be recorded.

- `copyBufferAddress` is the buffer address specifying the copy parameters. This buffer is laid out in memory as an array of VkCopyMemoryToImageIndirectCommandNV structures.

- `copyCount` is the number of copies to execute, and can be zero.

- `stride` is the byte stride between successive sets of copy parameters.

- `dstImage` is the destination image.

- `dstImageLayout` is the layout of the destination image subresources for the copy.

- `pImageSubresources` is a pointer to an array of size `copyCount` of VkImageSubresourceLayers used to specify the specific image subresource of the destination image data for that copy.

## Description

Each region in `copyBufferAddress` is copied from the source memory region to an image region in the destination image. If the destination image is of type `VK_IMAGE_TYPE_3D`, the starting slice and number of slices to copy are specified in `pImageSubresources->baseArrayLayer` and `pImageSubresources->layerCount` respectively. The copy must be performed on a queue that supports indirect copy operations, see VkPhysicalDeviceCopyMemoryIndirectPropertiesNV.

Valid Usage

- VUID-vkCmdCopyMemoryToImageIndirectNV-None-07660
  The `indirectCopy` feature must be enabled

- VUID-vkCmdCopyMemoryToImageIndirectNV-dstImage-07661
  `dstImage` must not be a protected image

- VUID-vkCmdCopyMemoryToImageIndirectNV-aspectMask-07662
  The `aspectMask` member for every subresource in `pImageSubresources` must only have a single bit set

- VUID-vkCmdCopyMemoryToImageIndirectNV-dstImage-07663
  The image region specified by each element in `copyBufferAddress` must be a region that is contained within `dstImage`

- VUID-vkCmdCopyMemoryToImageIndirectNV-dstImage-07664
  `dstImage` must have been created with `VK_IMAGE_USAGE_TRANSFER_DST_BIT` usage flag

- VUID-vkCmdCopyMemoryToImageIndirectNV-dstImage-07665
  If `dstImage` is non-sparse then it must be bound completely and contiguously to a single `VkDeviceMemory` object

- VUID-vkCmdCopyMemoryToImageIndirectNV-dstImage-07973
  `dstImage` must have a sample count equal to `VK_SAMPLE_COUNT_1_BIT`

- VUID-vkCmdCopyMemoryToImageIndirectNV-dstImageLayout-07667
  `dstImageLayout` must specify the layout of the image subresources of `dstImage` at the time this command is executed on a `VkDevice`

- VUID-vkCmdCopyMemoryToImageIndirectNV-dstImageLayout-07669
  `dstImageLayout` must be `VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL`, `VK_IMAGE_LAYOUT_SHARED_PRESENT_KHR`, or `VK_IMAGE_LAYOUT_GENERAL`

- VUID-vkCmdCopyMemoryToImageIndirectNV-mipLevel-07670
  The specified `mipLevel` of each region must be less than the `mipLevels` specified in VkImageCreateInfo when `dstImage` was created

- VUID-vkCmdCopyMemoryToImageIndirectNV-layerCount-08764
  If `layerCount` is not `VK_REMAINING_ARRAY_LAYERS`, the specified `baseArrayLayer` + `layerCount` of each region must be less than or equal to the `arrayLayers` specified in VkImageCreateInfo when `dstImage` was created

- VUID-vkCmdCopyMemoryToImageIndirectNV-imageOffset-07672
  The `imageOffset` and `imageExtent` members of each region must respect the image transfer granularity requirements of `commandBuffer`’s command pool’s queue family, as described in VkQueueFamilyProperties

- VUID-vkCmdCopyMemoryToImageIndirectNV-dstImage-07673
  `dstImage` must not have been created with `flags` containing `VK_IMAGE_CREATE_SUBSAMPLED_BIT_EXT`

- VUID-vkCmdCopyMemoryToImageIndirectNV-commandBuffer-07674
  If the queue family used to create the VkCommandPool which `commandBuffer` was allocated from does not support `VK_QUEUE_GRAPHICS_BIT`, for each region, the `aspectMask` member of `pImageSubresources` must not be `VK_IMAGE_ASPECT_DEPTH_BIT` or `VK_IMAGE_ASPECT_STENCIL_BIT`

- VUID-vkCmdCopyMemoryToImageIndirectNV-imageOffset-07675
  For each region in `copyBufferAddress`, `imageOffset.y` and (`imageExtent.height` + `imageOffset.y`) must both be greater than or equal to `0` and less than or equal to the height of the specified subresource

- VUID-vkCmdCopyMemoryToImageIndirectNV-offset-07676
  `offset` must be 4 byte aligned

- VUID-vkCmdCopyMemoryToImageIndirectNV-stride-07677
  `stride` must be a multiple of `4` and must be greater than or equal to sizeof(`VkCopyMemoryToImageIndirectCommandNV`)

Valid Usage (Implicit)

- VUID-vkCmdCopyMemoryToImageIndirectNV-commandBuffer-parameter
  `commandBuffer` must be a valid VkCommandBuffer handle

- VUID-vkCmdCopyMemoryToImageIndirectNV-dstImage-parameter
  `dstImage` must be a valid VkImage handle

- VUID-vkCmdCopyMemoryToImageIndirectNV-dstImageLayout-parameter
  `dstImageLayout` must be a valid VkImageLayout value

- VUID-vkCmdCopyMemoryToImageIndirectNV-pImageSubresources-parameter
  `pImageSubresources` must be a valid pointer to an array of `copyCount` valid VkImageSubresourceLayers structures

- VUID-vkCmdCopyMemoryToImageIndirectNV-commandBuffer-recording
  `commandBuffer` must be in the recording state

- VUID-vkCmdCopyMemoryToImageIndirectNV-commandBuffer-cmdpool
  The `VkCommandPool` that `commandBuffer` was allocated from must support transfer, graphics, or compute operations

- VUID-vkCmdCopyMemoryToImageIndirectNV-renderpass
  This command must only be called outside of a render pass instance

- VUID-vkCmdCopyMemoryToImageIndirectNV-videocoding
  This command must only be called outside of a video coding scope

- VUID-vkCmdCopyMemoryToImageIndirectNV-copyCount-arraylength
  `copyCount` must be greater than `0`

- VUID-vkCmdCopyMemoryToImageIndirectNV-commonparent
  Both of `commandBuffer`, and `dstImage` must have been created, allocated, or retrieved from the same VkDevice

Host Synchronization

- Host access to `commandBuffer` must be externally synchronized

- Host access to the `VkCommandPool` that `commandBuffer` was allocated from must be externally synchronized

Command Properties

Command Buffer Levels | Render Pass Scope | Video Coding Scope | Supported Queue Types | Command Type
--- | --- | --- | --- | ---
Primary Secondary | Outside | Outside | Transfer Graphics Compute | Action

## See Also

VK_NV_copy_memory_indirect, VkCommandBuffer, VkDeviceAddress, VkImage, VkImageLayout, VkImageSubresourceLayers

## Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2025 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0