CSFML - C binding of the Simple and Fast Multimedia Library

CSFML 3.0.0
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Graphics.h
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1
2//
3// SFML - Simple and Fast Multimedia Library
4// Copyright (C) 2007-2026 Laurent Gomila (laurent@sfml-dev.org)
5//
6// This software is provided 'as-is', without any express or implied warranty.
7// In no event will the authors be held liable for any damages arising from the use of this software.
8//
9// Permission is granted to anyone to use this software for any purpose,
10// including commercial applications, and to alter it and redistribute it freely,
11// subject to the following restrictions:
12//
13// 1. The origin of this software must not be misrepresented;
14// you must not claim that you wrote the original software.
15// If you use this software in a product, an acknowledgment
16// in the product documentation would be appreciated but is not required.
17//
18// 2. Altered source versions must be plainly marked as such,
19// and must not be misrepresented as being the original software.
20//
21// 3. This notice may not be removed or altered from any source distribution.
22//
24
25#pragma once
26
28// Headers
30
31#include <CSFML/Graphics/BlendMode.h>
32#include <CSFML/Graphics/CircleShape.h>
33#include <CSFML/Graphics/Color.h>
34#include <CSFML/Graphics/ConvexShape.h>
35#include <CSFML/Graphics/Font.h>
36#include <CSFML/Graphics/FontInfo.h>
37#include <CSFML/Graphics/Glyph.h>
38#include <CSFML/Graphics/Image.h>
39#include <CSFML/Graphics/PrimitiveType.h>
40#include <CSFML/Graphics/Rect.h>
41#include <CSFML/Graphics/RectangleShape.h>
42#include <CSFML/Graphics/RenderStates.h>
43#include <CSFML/Graphics/RenderTexture.h>
44#include <CSFML/Graphics/RenderWindow.h>
45#include <CSFML/Graphics/Shader.h>
46#include <CSFML/Graphics/Shape.h>
47#include <CSFML/Graphics/Sprite.h>
48#include <CSFML/Graphics/Text.h>
49#include <CSFML/Graphics/Texture.h>
50#include <CSFML/Graphics/Transform.h>
51#include <CSFML/Graphics/Transformable.h>
52#include <CSFML/Graphics/Vertex.h>
53#include <CSFML/Graphics/VertexArray.h>
54#include <CSFML/Graphics/VertexBuffer.h>
55#include <CSFML/Graphics/View.h>
56#include <CSFML/Window.h>
BlendMode.h
CircleShape.h
Color.h
ConvexShape.h
FontInfo.h
Font.h
Glyph.h
Image.h
PrimitiveType.h
Rect.h
RectangleShape.h
RenderStates.h
RenderTexture.h
RenderWindow.h
Shader.h
Shape.h
Sprite.h
Text.h
Texture.h
Transform.h
Transformable.h
VertexArray.h
VertexBuffer.h
Vertex.h
View.h
Window.h