Bullet Collision Detection & Physics Library: Member List

Bullet Collision Detection & Physics Library

btEmptyShape Member List

This is the complete list of members for btEmptyShape, including all inherited members.

BT_DECLARE_ALIGNED_ALLOCATOR() | btEmptyShape |
btCollisionShape() | btCollisionShape | inline
btConcaveShape() | btConcaveShape |
btEmptyShape() | btEmptyShape |
calculateLocalInertia(btScalar mass, btVector3 &inertia) const | btEmptyShape | virtual
calculateSerializeBufferSize() const | btCollisionShape | inlinevirtual
calculateTemporalAabb(const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const | btCollisionShape |
getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const | btEmptyShape | virtual
getAngularMotionDisc() const | btCollisionShape | virtual
getAnisotropicRollingFrictionDirection() const | btCollisionShape | inlinevirtual
getBoundingSphere(btVector3 &center, btScalar &radius) const | btCollisionShape | virtual
getContactBreakingThreshold(btScalar defaultContactThresholdFactor) const | btCollisionShape | virtual
getLocalScaling() const | btEmptyShape | inlinevirtual
getMargin() const | btConcaveShape | inlinevirtual
getName() const | btEmptyShape | inlinevirtual
getShapeType() const | btCollisionShape | inline
getUserIndex() const | btCollisionShape | inline
getUserIndex2() const | btCollisionShape | inline
getUserPointer() const | btCollisionShape | inline
isCompound() const | btCollisionShape | inline
isConcave() const | btCollisionShape | inline
isConvex() const | btCollisionShape | inline
isConvex2d() const | btCollisionShape | inline
isInfinite() const | btCollisionShape | inline
isNonMoving() const | btCollisionShape | inline
isPolyhedral() const | btCollisionShape | inline
isSoftBody() const | btCollisionShape | inline
m_collisionMargin | btConcaveShape | protected
m_localScaling | btEmptyShape | protected
m_shapeType | btCollisionShape | protected
m_userIndex | btCollisionShape | protected
m_userIndex2 | btCollisionShape | protected
m_userPointer | btCollisionShape | protected
processAllTriangles(btTriangleCallback *, const btVector3 &, const btVector3 &) const | btEmptyShape | inlinevirtual
serialize(void *dataBuffer, btSerializer *serializer) const | btCollisionShape | virtual
serializeSingleShape(btSerializer *serializer) const | btCollisionShape | virtual
setLocalScaling(const btVector3 &scaling) | btEmptyShape | inlinevirtual
setMargin(btScalar collisionMargin) | btConcaveShape | inlinevirtual
setUserIndex(int index) | btCollisionShape | inline
setUserIndex2(int index) | btCollisionShape | inline
setUserPointer(void *userPtr) | btCollisionShape | inline
~btCollisionShape() | btCollisionShape | inlinevirtual
~btConcaveShape() | btConcaveShape | virtual
~btEmptyShape() | btEmptyShape | virtual