Bullet Collision Detection & Physics Library: Member List

Bullet Collision Detection & Physics Library

btUniformScalingShape Member List

This is the complete list of members for btUniformScalingShape, including all inherited members.

batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const | btUniformScalingShape | virtual
BT_DECLARE_ALIGNED_ALLOCATOR() | btUniformScalingShape |
btCollisionShape() | btCollisionShape | inline
btConvexShape() | btConvexShape |
btUniformScalingShape(btConvexShape *convexChildShape, btScalar uniformScalingFactor) | btUniformScalingShape |
calculateLocalInertia(btScalar mass, btVector3 &inertia) const | btUniformScalingShape | virtual
calculateSerializeBufferSize() const | btCollisionShape | inlinevirtual
calculateTemporalAabb(const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const | btCollisionShape |
getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const | btUniformScalingShape | virtual
getAabbNonVirtual(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const | btConvexShape |
getAabbSlow(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const | btUniformScalingShape | virtual
getAngularMotionDisc() const | btCollisionShape | virtual
getAnisotropicRollingFrictionDirection() const | btCollisionShape | inlinevirtual
getBoundingSphere(btVector3 &center, btScalar &radius) const | btCollisionShape | virtual
getChildShape() | btUniformScalingShape | inline
getChildShape() const | btUniformScalingShape | inline
getContactBreakingThreshold(btScalar defaultContactThresholdFactor) const | btCollisionShape | virtual
getLocalScaling() const | btUniformScalingShape | virtual
getMargin() const | btUniformScalingShape | virtual
getMarginNonVirtual() const | btConvexShape |
getName() const | btUniformScalingShape | inlinevirtual
getNumPreferredPenetrationDirections() const | btUniformScalingShape | virtual
getPreferredPenetrationDirection(int index, btVector3 &penetrationVector) const | btUniformScalingShape | virtual
getShapeType() const | btCollisionShape | inline
getUniformScalingFactor() const | btUniformScalingShape | inline
getUserIndex() const | btCollisionShape | inline
getUserIndex2() const | btCollisionShape | inline
getUserPointer() const | btCollisionShape | inline
isCompound() const | btCollisionShape | inline
isConcave() const | btCollisionShape | inline
isConvex() const | btCollisionShape | inline
isConvex2d() const | btCollisionShape | inline
isInfinite() const | btCollisionShape | inline
isNonMoving() const | btCollisionShape | inline
isPolyhedral() const | btCollisionShape | inline
isSoftBody() const | btCollisionShape | inline
localGetSupportingVertex(const btVector3 &vec) const | btUniformScalingShape | virtual
localGetSupportingVertexWithoutMargin(const btVector3 &vec) const | btUniformScalingShape | virtual
localGetSupportVertexNonVirtual(const btVector3 &vec) const | btConvexShape |
localGetSupportVertexWithoutMarginNonVirtual(const btVector3 &vec) const | btConvexShape |
m_childConvexShape | btUniformScalingShape | private
m_shapeType | btCollisionShape | protected
m_uniformScalingFactor | btUniformScalingShape | private
m_userIndex | btCollisionShape | protected
m_userIndex2 | btCollisionShape | protected
m_userPointer | btCollisionShape | protected
project(const btTransform &trans, const btVector3 &dir, btScalar &minProj, btScalar &maxProj, btVector3 &witnesPtMin, btVector3 &witnesPtMax) const | btConvexShape | virtual
serialize(void *dataBuffer, btSerializer *serializer) const | btCollisionShape | virtual
serializeSingleShape(btSerializer *serializer) const | btCollisionShape | virtual
setLocalScaling(const btVector3 &scaling) | btUniformScalingShape | virtual
setMargin(btScalar margin) | btUniformScalingShape | virtual
setUserIndex(int index) | btCollisionShape | inline
setUserIndex2(int index) | btCollisionShape | inline
setUserPointer(void *userPtr) | btCollisionShape | inline
~btCollisionShape() | btCollisionShape | inlinevirtual
~btConvexShape() | btConvexShape | virtual
~btUniformScalingShape() | btUniformScalingShape | virtual