VkFramebuffer(3)

# VkFramebuffer(3) Manual Page

## Name

VkFramebuffer - Opaque handle to a framebuffer object

Loading… please wait.

## C Specification

Render passes operate in conjunction with framebuffers. Framebuffers represent a collection of specific memory attachments that a render pass instance uses.

Framebuffers are represented by `VkFramebuffer` handles:

Warning | This functionality is superseded by Vulkan Version 1.4. See Legacy Functionality for more information.

    // Provided by VK_VERSION_1_0
    VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFramebuffer)

## See Also

VK_DEFINE_NON_DISPATCHABLE_HANDLE, VK_VERSION_1_0, VkCommandBufferInheritanceInfo, VkRenderPassBeginInfo, vkCreateFramebuffer, vkDestroyFramebuffer, vkGetFramebufferTilePropertiesQCOM

## Document Notes

For more information, see the Vulkan Specification.

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2026 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0