VkPhysicalDeviceSubgroupSizeControlProperties(3)

# VkPhysicalDeviceSubgroupSizeControlProperties(3) Manual Page

## Name

VkPhysicalDeviceSubgroupSizeControlProperties - Structure describing the control subgroup size properties of an implementation

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## C Specification

The `VkPhysicalDeviceSubgroupSizeControlProperties` structure is defined as:

    // Provided by VK_VERSION_1_3
    typedef struct VkPhysicalDeviceSubgroupSizeControlProperties {
        VkStructureType       sType;
        void*                 pNext;
        uint32_t              minSubgroupSize;
        uint32_t              maxSubgroupSize;
        uint32_t              maxComputeWorkgroupSubgroups;
        VkShaderStageFlags    requiredSubgroupSizeStages;
    } VkPhysicalDeviceSubgroupSizeControlProperties;

    // Provided by VK_EXT_subgroup_size_control
    // Equivalent to VkPhysicalDeviceSubgroupSizeControlProperties
    typedef VkPhysicalDeviceSubgroupSizeControlProperties VkPhysicalDeviceSubgroupSizeControlPropertiesEXT;

## Members

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

## Description

- `minSubgroupSize` is the minimum subgroup size supported by this device. `minSubgroupSize` is at least one if any of the physical device’s queues support VK_QUEUE_GRAPHICS_BIT or VK_QUEUE_COMPUTE_BIT. `minSubgroupSize` is a power-of-two. `minSubgroupSize` is less than or equal to `maxSubgroupSize`. `minSubgroupSize` is less than or equal to `subgroupSize`.

- `maxSubgroupSize` is the maximum subgroup size supported by this device. `maxSubgroupSize` is at least one if any of the physical device’s queues support VK_QUEUE_GRAPHICS_BIT or VK_QUEUE_COMPUTE_BIT. `maxSubgroupSize` is a power-of-two. `maxSubgroupSize` is greater than or equal to `minSubgroupSize`. `maxSubgroupSize` is greater than or equal to `subgroupSize`.

- `maxComputeWorkgroupSubgroups` is the maximum number of subgroups supported by the implementation within a workgroup.

- `requiredSubgroupSizeStages` is a bitfield of what shader stages support having a required subgroup size specified.

If the `VkPhysicalDeviceSubgroupSizeControlProperties` structure is included in the `pNext` chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

If VkPhysicalDeviceSubgroupProperties::`supportedOperations` includes VK_SUBGROUP_FEATURE_QUAD_BIT, `minSubgroupSize` must be greater than or equal to 4.

Valid Usage (Implicit)

- VUID-VkPhysicalDeviceSubgroupSizeControlProperties-sType-sType
  `sType` must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES

Structure Chaining

Extends the structure

  - VkPhysicalDeviceProperties2

## See Also

VK_EXT_subgroup_size_control, VK_VERSION_1_3, VkShaderStageFlags, VkStructureType

## Document Notes

For more information, see the Vulkan Specification.

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2026 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0