VkRenderPassStripeInfoARM(3)

# VkRenderPassStripeInfoARM(3) Manual Page

## Name

VkRenderPassStripeInfoARM - Structure specifying per rendering stripe information

Loading… please wait.

## C Specification

The `VkRenderPassStripeInfoARM` structure is defined as:

    // Provided by VK_ARM_render_pass_striped
    typedef struct VkRenderPassStripeInfoARM {
        VkStructureType    sType;
        const void*        pNext;
        VkRect2D           stripeArea;
    } VkRenderPassStripeInfoARM;

## Members

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `stripeArea` is the stripe area, and is described in more detail below.

## Description

`stripeArea` is the render area that is affected by this stripe of the render pass instance. It must be a subregion of the `renderArea` of the render pass instance.

Valid Usage

- VUID-VkRenderPassStripeInfoARM-stripeArea-09452
  `stripeArea.offset.x` must be a multiple of VkPhysicalDeviceRenderPassStripedPropertiesARM::`renderPassStripeGranularity.width`

- VUID-VkRenderPassStripeInfoARM-stripeArea-09453
  `stripeArea.extent.width` must be a multiple of VkPhysicalDeviceRenderPassStripedPropertiesARM::`renderPassStripeGranularity.width`, or the sum of `stripeArea.offset.x` and `stripeArea.extent.width` must be equal to the `renderArea.extent.width` of the render pass instance

- VUID-VkRenderPassStripeInfoARM-stripeArea-09454
  `stripeArea.offset.y` must be a multiple of VkPhysicalDeviceRenderPassStripedPropertiesARM::`renderPassStripeGranularity.height`

- VUID-VkRenderPassStripeInfoARM-stripeArea-09455
  `stripeArea.extent.height` must be a multiple of VkPhysicalDeviceRenderPassStripedPropertiesARM::`renderPassStripeGranularity.height`, or the sum of `stripeArea.offset.y` and `stripeArea.extent.height` must be equal to the `renderArea.extent.height` of the render pass instance

Valid Usage (Implicit)

- VUID-VkRenderPassStripeInfoARM-sType-sType
  `sType` must be VK_STRUCTURE_TYPE_RENDER_PASS_STRIPE_INFO_ARM

- VUID-VkRenderPassStripeInfoARM-pNext-pNext
  `pNext` must be `NULL`

## See Also

VK_ARM_render_pass_striped, VkRect2D, VkRenderPassStripeBeginInfoARM, VkStructureType

## Document Notes

For more information, see the Vulkan Specification.

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2026 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0